An app Designed to Recalibrate,
Brains Reward system

Backed by 15+ years of neuroscience research, validated in randomised controlled trials.

Some of the selected studies include:

Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being
Ryan, R.M., & Deci, E.L.
(2000)
Empowering Mental Health Monitoring Using a Macro-Micro Personalization Framework for Multimodal-Multitask Learning: Descriptive Study
Li, J., Wong, J. Y.
(2023)

Technology for a new science of behavior
Insel
(2017)
Social connection as a critical factor for mental and physical health: evidence, trends, challenges, and future implications
Holt-Lunstad, J.  PMC11403199.
(2017)
Effectiveness of gamified digital interventions in mental health prevention and health promotion among adults: a scoping review
Aschentrup, L., Steimer, P. A.
(2024)
HRV analysis A Methodology for Organizational Neuroscience
Balconi, M., & Vanutelli, M. E.
(2022)
Digital mental health intervention for depression, anxiety, and stress in university students: a randomized controlled trial.
Borm et al.
(2023)
How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction. Computers in Human Behavior
Sailer, M., Hense, J., Mayr, S.K., & Mandl, H.
(2017)
The effectiveness of group cognitive behaviour therapy
Tian P S Oei
(2008)

See how we are putting all this (& more)
Science into action 🎯